virtual city

Powerdom

modérateur stagiaire
Modérateur
Club iGen
29 Mars 2003
12 241
3 600
60
Vosges
Bonjour,

depuis pas mal de temps, je joue à Virtual City.
Depuis avant hier le jeu plante à l'ouverture. le matin je l'avais ouvert et le soir impossible de l'ouvrir.

sur une autre session, il s'ouvre mais le jeu est vide même en me connectant avec mes identifiants.


voici le message d'erreur :

Process: VirtualCity_Playground [477]
Path: /Applications/VirtualCity_Playground.app/Contents/MacOS/VirtualCity_Playground
Identifier: com.g5e.virtualcitysb.mac
Version: 1.13.5 (1.13.5)
App Item ID: 479527329
App External ID: 321842649
Code Type: X86 (Native)
Parent Process: launchd [172]
Responsible: VirtualCity_Playground [477]
User ID: 501

Date/Time: 2014-02-08 10:59:58.888 +0100
OS Version: Mac OS X 10.9.1 (13B42)
Report Version: 11
Anonymous UUID: C8C15ED8-9B21-ECBD-7CCC-C837A38D95F6


Crashed Thread: 3 kdMain

Exception Type: EXC_BAD_ACCESS (SIGBUS)
Exception Codes: KERN_PROTECTION_FAILURE at 0x00000000000001a4

VM Regions Near 0x1a4:
--> __PAGEZERO 0000000000000000-0000000000001000 [ 4K] ---/--- SM=NUL /Applications/VirtualCity_Playground.app/Contents/MacOS/VirtualCity_Playground
VM_ALLOCATE 0000000000001000-00000000000e5000 [ 912K] ---/--- SM=NUL

Thread 0:: Dispatch queue: com.apple.main-thread
0 libsystem_kernel.dylib 0x9b5f3f7a mach_msg_trap + 10
1 libsystem_kernel.dylib 0x9b5f316c mach_msg + 68
2 com.apple.CoreFoundation 0x9bcbaf69 __CFRunLoopServiceMachPort + 169
3 com.apple.CoreFoundation 0x9bcba541 __CFRunLoopRun + 1393
4 com.apple.CoreFoundation 0x9bcb9d5a CFRunLoopRunSpecific + 394
5 com.apple.CoreFoundation 0x9bcb9bbb CFRunLoopRunInMode + 123
6 com.apple.HIToolbox 0x97f32e2d RunCurrentEventLoopInMode + 259
7 com.apple.HIToolbox 0x97f32bb2 ReceiveNextEventCommon + 526
8 com.apple.HIToolbox 0x97f3298d _BlockUntilNextEventMatchingListInModeWithFilter + 92
9 com.apple.AppKit 0x957a95a9 _DPSNextEvent + 1602
10 com.apple.AppKit 0x957a8ad0 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 119
11 com.apple.AppKit 0x9579b35c -[NSApplication run] + 727
12 com.g5e.virtualcitysb.mac 0x0032ae30 main + 592
13 com.g5e.virtualcitysb.mac 0x000e61e5 start + 53

Thread 1:: Dispatch queue: com.apple.libdispatch-manager
0 libsystem_kernel.dylib 0x9b5f9992 kevent64 + 10
1 libdispatch.dylib 0x954f18bd _dispatch_mgr_invoke + 238
2 libdispatch.dylib 0x954f1556 _dispatch_mgr_thread + 52

Thread 2:
0 libsystem_kernel.dylib 0x9b5f9046 __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x970bedcf _pthread_wqthread + 372
2 libsystem_pthread.dylib 0x970c2cce start_wqthread + 30

Thread 3 Crashed:: kdMain
0 com.g5e.virtualcitysb.mac 0x00280953 std::map<g5::CSmartPoint<g5::ISimulator, &(g5::IID_ISimulator)>, std::vector<CSimulatorAccidentsDisasters::StateRecord, std::allocator<CSimulatorAccidentsDisasters::StateRecord> >, std::less<g5::CSmartPoint<g5::ISimulator, &(g5::IID_ISimulator)> >, std::allocator<std::pair<g5::CSmartPoint<g5::ISimulator, &(g5::IID_ISimulator)> const, std::vector<CSimulatorAccidentsDisasters::StateRecord, std::allocator<CSimulatorAccidentsDisasters::StateRecord> > > > >::eek:perator[](g5::CSmartPoint<g5::ISimulator, &(g5::IID_ISimulator)> const&) + 35
1 com.g5e.virtualcitysb.mac 0x0027e2c7 CSimulatorAccidentsDisasters::GetSchedule(g5::CSmartPoint<g5::ISimulator, &(g5::IID_ISimulator)> const&) + 29
2 com.g5e.virtualcitysb.mac 0x0024c476 CSimulatorGriddedBuilding::GetUpdateTime() + 114
3 com.g5e.virtualcitysb.mac 0x00231b0c CSimulation::SimulatePhase(unsigned long long, g5::CSmartPoint<g5::IDisplay, &(g5::IID_IDisplay)> const&, g5::CSmartPoint<g5::ICamera, &(g5::IID_ICamera)> const&) + 424
4 com.g5e.virtualcitysb.mac 0x002317f4 CSimulation::Simulate(int, g5::CSmartPoint<g5::IRenderable, &(g5::IID_IRenderable)> const&) + 426
5 com.g5e.virtualcitysb.mac 0x002343ff int SqPlus::ReturnSpecialization<void>::Call<CSimulation, int, g5::CSmartPoint<g5::IRenderable, &(g5::IID_IRenderable)> const&>(CSimulation&, void (CSimulation::*)(int, g5::CSmartPoint<g5::IRenderable, &(g5::IID_IRenderable)> const&), SQVM*, int) + 199
6 com.g5e.virtualcitysb.mac 0x00232783 SquirrelObject g5::funcMember<CSimulation, void (CSimulation::*)(int, g5::CSmartPoint<g5::IRenderable, &(g5::IID_IRenderable)> const&)>(void (CSimulation::*)(int, g5::CSmartPoint<g5::IRenderable, &(g5::IID_IRenderable)> const&))::g5::funcMember<CSimulation, void (CSimulation::*)(int, g5::CSmartPoint<g5::IRenderable, &(g5::IID_IRenderable)> const&)>::DirectCallInstanceMemberFunction::Dispatch(SQVM*) + 169
7 com.g5e.virtualcitysb.mac 0x001159e5 SQVM::CallNative(SQNativeClosure*, int, int, SQObjectPtr&, bool&) + 593
8 com.g5e.virtualcitysb.mac 0x00114d66 SQVM::Execute(SQObjectPtr&, int, int, int, SQObjectPtr&, unsigned int, SQVM::ExecutionType) + 7512
9 com.g5e.virtualcitysb.mac 0x00112dbf SQVM::Call(SQObjectPtr&, int, int, SQObjectPtr&, unsigned int) + 371
10 com.g5e.virtualcitysb.mac 0x000f53ae sq_call(SQVM*, int, unsigned int, unsigned int) + 91
11 com.g5e.virtualcitysb.mac 0x000eb9a8 SquirrelVM::EndCall() + 108
12 com.g5e.virtualcitysb.mac 0x00142afa CScriptedObject::Update(g5::EUpdateLayer, long) + 172
13 com.g5e.virtualcitysb.mac 0x001394a7 CUpdateGroup::Update(g5::EUpdateLayer, long) + 301
14 com.g5e.virtualcitysb.mac 0x00136abd CSystem::UpdateFrame() + 199
15 com.g5e.virtualcitysb.mac 0x00136dfc CSystem::MakeGameTick() + 206
16 com.g5e.virtualcitysb.mac 0x001878c1 kdMain + 210
17 com.g5e.virtualcitysb.mac 0x00338e66 kdMainThreadProc + 70
18 libsystem_pthread.dylib 0x970bd5fb _pthread_body + 144
19 libsystem_pthread.dylib 0x970bd485 _pthread_start + 130
20 libsystem_pthread.dylib 0x970c2cf2 thread_start + 34

Thread 4:
0 libsystem_kernel.dylib 0x9b5f9046 __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x970bedcf _pthread_wqthread + 372
2 libsystem_pthread.dylib 0x970c2cce start_wqthread + 30

Thread 5:
0 libsystem_kernel.dylib 0x9b5f9046 __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x970bedcf _pthread_wqthread + 372
2 libsystem_pthread.dylib 0x970c2cce start_wqthread + 30

Thread 6:
0 libsystem_kernel.dylib 0x9b5f9046 __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x970bedcf _pthread_wqthread + 372
2 libsystem_pthread.dylib 0x970c2cce start_wqthread + 30

Thread 7:
0 libsystem_kernel.dylib 0x9b5f9046 __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x970bedcf _pthread_wqthread + 372
2 libsystem_pthread.dylib 0x970c2cce start_wqthread + 30

Thread 8:
0 libsystem_kernel.dylib 0x9b5f9046 __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x970bedcf _pthread_wqthread + 372
2 libsystem_pthread.dylib 0x970c2cce start_wqthread + 30

Thread 9:
0 libsystem_kernel.dylib 0x9b5f9046 __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x970bedcf _pthread_wqthread + 372
2 libsystem_pthread.dylib 0x970c2cce start_wqthread + 30

Thread 10:: com.apple.NSURLConnectionLoader
0 libsystem_kernel.dylib 0x9b5f3f7a mach_msg_trap + 10
1 libsystem_kernel.dylib 0x9b5f316c mach_msg + 68
2 com.apple.CoreFoundation 0x9bcbaf69 __CFRunLoopServiceMachPort + 169
3 com.apple.CoreFoundation 0x9bcba541 __CFRunLoopRun + 1393
4 com.apple.CoreFoundation 0x9bcb9d5a CFRunLoopRunSpecific + 394
5 com.apple.CoreFoundation 0x9bcb9bbb CFRunLoopRunInMode + 123
6 com.apple.Foundation 0x9008a0b5 +[NSURLConnection(Loader) _resourceLoadLoop:] + 381
7 com.apple.Foundation 0x90089f2e -[NSThread main] + 45
8 com.apple.Foundation 0x90089e86 __NSThread__main__ + 1426
9 libsystem_pthread.dylib 0x970bd5fb _pthread_body + 144
10 libsystem_pthread.dylib 0x970bd485 _pthread_start + 130
11 libsystem_pthread.dylib 0x970c2cf2 thread_start + 34

Thread 11:
0 libsystem_kernel.dylib 0x9b5f3f7a mach_msg_trap + 10
1 libsystem_kernel.dylib 0x9b5f316c mach_msg + 68
2 com.apple.CoreFoundation 0x9bcbaf69 __CFRunLoopServiceMachPort + 169
3 com.apple.CoreFoundation 0x9bcba541 __CFRunLoopRun + 1393
4 com.apple.CoreFoundation 0x9bcb9d5a CFRunLoopRunSpecific + 394
5 com.apple.CoreFoundation 0x9bcb9bbb CFRunLoopRunInMode + 123
6 com.apple.AppKit 0x95952f18 _NSEventThread + 283
7 libsystem_pthread.dylib 0x970bd5fb _pthread_body + 144
8 libsystem_pthread.dylib 0x970bd485 _pthread_start + 130
9 libsystem_pthread.dylib 0x970c2cf2 thread_start + 34

Thread 12:: xpromo_worker
0 libsystem_kernel.dylib 0x9b5f87ca __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x970bfd1d _pthread_cond_wait + 728
2 libsystem_pthread.dylib 0x970c1bd9 pthread_cond_wait$UNIX2003 + 71
3 com.g5e.virtualcitysb.mac 0x00291a00 xpromo::CWorkerThread::Run() + 74
4 com.g5e.virtualcitysb.mac 0x00291757 xpromo::CWorkerThread::WorkingThreadProc(void*) + 37
5 libsystem_pthread.dylib 0x970bd5fb _pthread_body + 144
6 libsystem_pthread.dylib 0x970bd485 _pthread_start + 130
7 libsystem_pthread.dylib 0x970c2cf2 thread_start + 34

Thread 13:: com.apple.CFSocket.private
0 libsystem_kernel.dylib 0x9b5f8ace __select + 10
1 com.apple.CoreFoundation 0x9bd0adc6 __CFSocketManager + 1158
2 libsystem_pthread.dylib 0x970bd5fb _pthread_body + 144
3 libsystem_pthread.dylib 0x970bd485 _pthread_start + 130
4 libsystem_pthread.dylib 0x970c2cf2 thread_start + 34

Thread 14:: JavaScriptCore::BlockFree
0 libsystem_kernel.dylib 0x9b5f87ca __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x970bfd1d _pthread_cond_wait + 728
2 libsystem_pthread.dylib 0x970c1bd9 pthread_cond_wait$UNIX2003 + 71
3 com.apple.JavaScriptCore 0x9a4ae694 JSC::BlockAllocator::blockFreeingThreadMain() + 276
4 com.apple.JavaScriptCore 0x9a4a59cc WTF::threadEntryPoint(void*) + 76
5 com.apple.JavaScriptCore 0x9a4a5960 WTF::wtfThreadEntryPoint(void*) + 16
6 libsystem_pthread.dylib 0x970bd5fb _pthread_body + 144
7 libsystem_pthread.dylib 0x970bd485 _pthread_start + 130
8 libsystem_pthread.dylib 0x970c2cf2 thread_start + 34

Thread 15:: JavaScriptCore::Marking
0 libsystem_kernel.dylib 0x9b5f87ca __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x970bfd1d _pthread_cond_wait + 728
2 libsystem_pthread.dylib 0x970c1bd9 pthread_cond_wait$UNIX2003 + 71
3 com.apple.JavaScriptCore 0x9a4af09b JSC::GCThread::waitForNextPhase() + 123
4 com.apple.JavaScriptCore 0x9a4aef28 JSC::GCThread::gcThreadMain() + 88
5 com.apple.JavaScriptCore 0x9a4a59cc WTF::threadEntryPoint(void*) + 76
6 com.apple.JavaScriptCore 0x9a4a5960 WTF::wtfThreadEntryPoint(void*) + 16
7 libsystem_pthread.dylib 0x970bd5fb _pthread_body + 144
8 libsystem_pthread.dylib 0x970bd485 _pthread_start + 130
9 libsystem_pthread.dylib 0x970c2cf2 thread_start + 34

Thread 16:: WebCore: LocalStorage
0 libsystem_kernel.dylib 0x9b5f87ca __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x970bfd1d _pthread_cond_wait + 728
2 libsystem_pthread.dylib 0x970c1bd9 pthread_cond_wait$UNIX2003 + 71
3 com.apple.JavaScriptCore 0x9a4aea73 WTF::ThreadCondition::timedWait(WTF::Mutex&, double) + 67
4 com.apple.WebCore 0x924070d8 WTF::passOwnPtr<WTF::Function<void ()> > WTF::MessageQueue<WTF::Function<void ()> >::waitForMessageFilteredWithTimeout<bool (WTF::Function<void ()>*)>(WTF::MessageQueueWaitResult&, bool (&)(WTF::Function<void ()>*), double) + 120
5 com.apple.WebCore 0x924068c4 WebCore::StorageThread::threadEntryPoint() + 212
6 com.apple.JavaScriptCore 0x9a4a59cc WTF::threadEntryPoint(void*) + 76
7 com.apple.JavaScriptCore 0x9a4a5960 WTF::wtfThreadEntryPoint(void*) + 16
8 libsystem_pthread.dylib 0x970bd5fb _pthread_body + 144
9 libsystem_pthread.dylib 0x970bd485 _pthread_start + 130
10 libsystem_pthread.dylib 0x970c2cf2 thread_start + 34

Thread 17:: com.apple.audio.IOThread.client
0 libsystem_kernel.dylib 0x9b5f3f7a mach_msg_trap + 10
1 libsystem_kernel.dylib 0x9b5f316c mach_msg + 68
2 com.apple.audio.CoreAudio 0x9c27de9a HALB_MachPort::SendMessageWithReply(unsigned int, unsigned int, unsigned long, unsigned long, mach_msg_header_t*, bool, unsigned int) + 138
3 com.apple.audio.CoreAudio 0x9c27834e HALB_MachPort::SendSimpleMessageWithSimpleReply(unsigned int, unsigned int, int, int&, bool, unsigned int) + 68
4 com.apple.audio.CoreAudio 0x9c276b27 HALC_ProxyIOContext::IOWorkLoop() + 1111
5 com.apple.audio.CoreAudio 0x9c2765ff HALC_ProxyIOContext::IOThreadEntry(void*) + 167
6 com.apple.audio.CoreAudio 0x9c280f52 ___ZN19HALC_ProxyIOContextC2Emj_block_invoke + 20
7 com.apple.audio.CoreAudio 0x9c2764fb HALB_IOThread::Entry(void*) + 69
8 libsystem_pthread.dylib 0x970bd5fb _pthread_body + 144
9 libsystem_pthread.dylib 0x970bd485 _pthread_start + 130
10 libsystem_pthread.dylib 0x970c2cf2 thread_start + 34

Thread 18:
0 libsystem_kernel.dylib 0x9b5f40a6 mach_wait_until + 10
1 libsystem_c.dylib 0x94523cee nanosleep + 366
2 libsystem_c.dylib 0x94523b21 usleep + 60
3 libfmodex.dylib 0x006e730e 0x6e3000 + 17166
4 libfmodex.dylib 0x00772228 FMOD::SystemI::createSoundInternal(char const*, unsigned int, unsigned int, unsigned int, FMOD_CREATESOUNDEXINFO*, FMOD::File**, bool, FMOD::SoundI**) + 26558
5 libsystem_pthread.dylib 0x970bd5fb _pthread_body + 144
6 libsystem_pthread.dylib 0x970bd485 _pthread_start + 130
7 libsystem_pthread.dylib 0x970c2cf2 thread_start + 34

Thread 19:
0 libsystem_kernel.dylib 0x9b5f40a6 mach_wait_until + 10
1 libsystem_c.dylib 0x94523cee nanosleep + 366
2 libsystem_c.dylib 0x94523b21 usleep + 60
3 libfmodex.dylib 0x006e730e 0x6e3000 + 17166
4 libfmodex.dylib 0x00772228 FMOD::SystemI::createSoundInternal(char const*, unsigned int, unsigned int, unsigned int, FMOD_CREATESOUNDEXINFO*, FMOD::File**, bool, FMOD::SoundI**) + 26558
5 libsystem_pthread.dylib 0x970bd5fb _pthread_body + 144
6 libsystem_pthread.dylib 0x970bd485 _pthread_start + 130
7 libsystem_pthread.dylib 0x970c2cf2 thread_start + 34

Thread 20:: xpromo_worker
0 libsystem_kernel.dylib 0x9b5f87ca __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x970bfd1d _pthread_cond_wait + 728
2 libsystem_pthread.dylib 0x970c1bd9 pthread_cond_wait$UNIX2003 + 71
3 com.g5e.virtualcitysb.mac 0x00291a00 xpromo::CWorkerThread::Run() + 74
4 com.g5e.virtualcitysb.mac 0x00291757 xpromo::CWorkerThread::WorkingThreadProc(void*) + 37
5 libsystem_pthread.dylib 0x970bd5fb _pthread_body + 144
6 libsystem_pthread.dylib 0x970bd485 _pthread_start + 130
7 libsystem_pthread.dylib 0x970c2cf2 thread_start + 34

Thread 21:: xpromo_worker
0 libsystem_kernel.dylib 0x9b5f87ca __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x970bfd1d _pthread_cond_wait + 728
2 libsystem_pthread.dylib 0x970c1bd9 pthread_cond_wait$UNIX2003 + 71
3 com.g5e.virtualcitysb.mac 0x00291a00 xpromo::CWorkerThread::Run() + 74
4 com.g5e.virtualcitysb.mac 0x00291757 xpromo::CWorkerThread::WorkingThreadProc(void*) + 37
5 libsystem_pthread.dylib 0x970bd5fb _pthread_body + 144
6 libsystem_pthread.dylib 0x970bd485 _pthread_start + 130
7 libsystem_pthread.dylib 0x970c2cf2 thread_start + 34

Thread 3 crashed with X86 Thread State (32-bit):
eax: 0x0000019c ebx: 0xb0196b48 ecx: 0x000001a0 edx: 0x003a1e68
edi: 0x000001a4 esi: 0x00000000 ebp: 0xb0196b18 esp: 0xb0196ad0
ss: 0x00000023 efl: 0x00010282 eip: 0x00280953 cs: 0x0000001b
ds: 0x00000023 es: 0x00000023 fs: 0x00000023 gs: 0x0000000f
cr2: 0x000001a4

Logical CPU: 1
Error Code: 0x00000004
Trap Number: 14




External Modification Summary:
Calls made by other processes targeting this process:
task_for_pid: 1
thread_create: 0
thread_set_state: 0
Calls made by this process:
task_for_pid: 0
thread_create: 0
thread_set_state: 0
Calls made by all processes on this machine:
task_for_pid: 539
thread_create: 1
thread_set_state: 0

VM Region Summary:
ReadOnly portion of Libraries: Total=208.1M resident=100.6M(48%) swapped_out_or_unallocated=107.6M(52%)
Writable regions: Total=422.2M written=95.9M(23%) resident=214.0M(51%) swapped_out=0K(0%) unallocated=208.1M(49%)

REGION TYPE VIRTUAL
=========== =======
CG backing stores 9180K
CG image 12K
CG shared images 180K
Foundation 4K
IOKit 230.5M
IOKit (reserved) 4K reserved VM address space (unallocated)
Image IO 12.1M
JS JIT generated code 432K
JS VM register file 4096K
JS garbage collector 2752K
Kernel Alloc Once 4K
MALLOC 118.0M
MALLOC (admin) 48K
Memory Tag 242 12K
Memory Tag 249 156K
OpenGL GLSL 1280K
SQLite page cache 384K
Stack 72.9M
VM_ALLOCATE 17.5M
VM_ALLOCATE (reserved) 40K reserved VM address space (unallocated)
WebKit Malloc 11.3M
__DATA 29.7M
__IMAGE 528K
__IMPORT 12K
__LINKEDIT 47.2M
__OBJC 2408K
__PAGEZERO 4K
__TEXT 160.9M
__UNICODE 544K
mapped file 108.3M
shared memory 68K
=========== =======
TOTAL 829.9M
TOTAL, minus reserved VM space 829.8M
 
Bon cela ne vient pas du jeu. si je colle cette phrase (Exception Type: EXC_BAD_ACCESS (SIGBUS)) dans google, je trouve pas mal de lien vers des forums apple ou des utilisateurs retrouvent ce message avec photoshop ou d'autres logiciels.
 
Ben oui, c'est un message des plus classiques quand un programme plante :D Accès non autorisé à une adresse mémoire, un pointeur bien foireux quoi !

Le thread qui a crashé est quand même dans le code de ton jeu et pas dans une librairie externe. Ça pourrait venir d'un fichier de configuration mal enregistré à la fin de la session de jeu précédente. Mais sans le code complet sous les yeux on ne peut faire autre chose que spéculer...