<blockquote><font class="small">Posté à l'origine par [MGZ]Slug</font><hr> Il est optimisé Altivec apparement ...
Il n'est pas optimisé Bi-Proc ...
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hé bien si ! Il est un petit peu optimisé BiPro comme on le lit sur InsideMacGames, dans l'interview de Ryan Gordon :
</font><blockquote><font class="small">En réponse à:</font><hr />
The game does use dual CPUs...the music is decoded in a separate thread which MacOS X will toss on the second processor on dual systems. Some implementations of OpenAL will do their mixing on the second processor, too.
On Linux, this is easily a 5-10 fps boost for SMP boxes, and I wouldn't be surprised to see similar results on the Mac...but I haven't explicitly benchmarked this.
Most games are generally single-threaded, but understand that this means a Dual box will still be able to cook one CPU for the game itself and run the other 20 or so system processes on the other processor, so there's still a benefit to this.
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